AI Insights · Timothy · October 2023
Top 5 Pirate Games on iOS in the UK for Q3 2023
Discover the performance of the top 5 pirate games on iOS in the UK during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 pirate-themed games on iOS in the United Kingdom showed diverse performance trends in downloads, revenue, and active users. Here's a detailed look at their metrics.
Voyage: The Grand Fleet from MGCFUTURES LTD saw an impressive start with weekly revenue peaking at approximately $14.6K at the end of July. However, revenue gradually declined to around $3.4K by the end of September. Weekly downloads initially surged to 4.1K in late July but dropped significantly, with almost no new downloads by September. Active users mirrored this trend, peaking at 6.1K in late July and then declining to about 2.1K by the end of the quarter.
Pirate Raid: Caribbean Battle by SayGames LTD experienced a gradual decline in weekly revenue, starting at $637 at the end of June and falling to around $204 by the end of September. Weekly downloads also declined from 768 in early July to nearly zero by the end of the quarter. Active users showed a similar downward trend, dropping from 1.4K in early July to 262 by the end of September.
Pirates of the Caribbean : ToW from JOYCITY Corp maintained a relatively stable performance in terms of revenue, fluctuating between $4K and $8.7K throughout the quarter. Downloads remained modest, peaking at 312 in late July and ending at 138 in late September. Active users exhibited slight fluctuations, peaking at 496 in late July and ending at 328 by the end of the quarter.
Pirate Kings™ by Playtika LTD demonstrated a consistent revenue stream, ranging from approximately $8.5K to $14.6K throughout the quarter. Weekly downloads remained steady but low, averaging around 150 downloads per week. Active users were also consistent, averaging around 1K throughout the quarter.
Lord of Seas from SPARKLER GAMES HONG KONG LIMITED showed a notable increase in weekly revenue towards the end of the quarter, starting at $882 at the end of June and reaching $936 by late September. Downloads saw a significant spike in early September, peaking at 905 before settling at 183 by the end of the month. Active users increased notably from 491 at the end of June to 901 in early September, before decreasing to 611 by the end of the quarter.
For more detailed insights and data on the performance of these pirate games, visit Sensor Tower.